Pig is a simple dice game first described in print by John Scarne in 1945.[1] As with many games of folk origin, Pig is played with many rule variations. Commercial variants of Pig include Pass the Pigs, Pig Dice,[2] and Skunk. Pig is commonly used by mathematics teachers to teach probability concepts.
Pig is one of a family of dice games described by Reiner Knizia as 'jeopardy dice games'. For jeopardy dice games, the dominant type of decision is whether or not to jeopardize previous gains by rolling for potential greater gains. Most jeopardy dice games can be further subdivided into two categories: jeopardy race games and jeopardy approach games. In jeopardy race games, the object is to be the first to meet or exceed a goal score (e.g. Pig, Pass the Pigs, Cosmic Wimpout, Can't Stop). In jeopardy approach games, the object is to most closely approach a goal score without exceeding it.[3]
Wilbur is trapped in the barn: move Charlotte's web to help him to bounce to go out. There's several available power-ups, with different effects; with one of them, Wilbur stays fixed to the web instead of bouncing. Once the barn is clean you have to hit the door to escape and go to the next level. Pig Out - online game for free! Play Pig Out and thousands of other popular games for girls, boys, kids and grownups on KibaGames.com. Pig Out is a fun farm-themed redemption game by Bay Tek Games where you feed the hungry pig for tickets! Made especially for kids, simply coin the game up then move the handle up and down to shovel dropping balls into the opening and closing pig’s mouth.
Gameplay[edit]
Each turn, a player repeatedly rolls a die until either a 1 is rolled or the player decides to 'hold':
The first player to score 100 or more points wins.
For example, the first player, Donald, begins a turn with a roll of 5. Donald could hold and score 5 points, but chooses to roll again. Donald rolls a 2, and could hold with a turn total of 7 points, but chooses to roll again. Donald rolls a 1, and must end his turn without scoring. The next player, Alexis, rolls the sequence 4-5-3-5-5, after which she chooses to hold, and adds her turn total of 22 points to her score.
Optimal play[edit]
A visualisation of optimal play in the game of 2-player Pig
Optimal play for 2-player Pig was computed by Todd W. Neller[4] and visualized by Clifton G. M. Presser in 2001.[5] At any time, the relevant decision information includes the player's score, the opponent's score, and the turn total. Such information corresponds to a 3D point in the graph's space. If this point is inside the gray solid, the player should roll. Otherwise, the player should hold.
Many 2-dice variants have been analysed,[6] and human-playable Pig strategies have been compared to optimal play.[7]
Variations[edit]
Common rule variations include:[8]
Two-Dice Pig[edit]
This variation is the same as Pig, except:
Pig Out Game Scoring
Big Pig[edit]
This variation is the same as Two-Dice Pig, except:
Skunk[edit]
Skunk (or Think) is a variation of Two-Dice Pig that is played with large groups. Rather than rolling in turn, all players begin the round standing. At any point in the round, a player may hold by sitting down. The round continues until a 1 is rolled, or all players have sat down. Skunk is played in five rounds, and scoring is recorded in a 5-column table with columns labeled with the letters of the word 'SKUNK'. The first round score is entered in the 'S'-column, the next in the first 'K'-column, and so on. After five rounds, the highest-scoring player is the winner.[9]
Teaching[edit]Pass The Pigs Directions
Pig often serves as a simple example for teaching probability concepts from the middle school level upwards. Ipt rigging handbook. The game also provides exercises for teaching Computer Science in areas ranging from introductory courses to advanced machine learning material.[10]
Pig Out Arcade GameReferences[edit]Pig Out Pete Game
External links[edit]Pig Out Board Game South Africa
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